SDL_Net: Getting Started

	 A compleate Step by step guide of getting your program from hello world 
	to hello world over a TCP/IP connection, using the SDL_Net SDL library. 
	This tutorial will list all componets required and where to download 
	them at the time of writing followed by how to get each componet in the 
	proper place to perform the proper functions and finally how to write 
	the actuall code. I will assume you have zero previous knowledge and 
	because of that some readers may want to skip the first few bits of the 
	tutorial.
Written by GregF (Paragon)

Step 1: What you need.
	Ok, lets pretend that you just sat down and installed the compiler and 
	an IDE. This list takes it from there.
		* SDL_Net.bi                - Installed with the compiller.
		* SDL_Net.dll Binary      -http://www.libsdl.org/projects/SDL_net/
		* SDL.dll runtime library - http://www.libsdl.org/download-1.2.php 

Step 2: Where you put it.
	 The .bi file can be put pretty much where ever you want to put it, you 
	will tell the compiler where to find it in the KeyPgInclude'$Include command. The 
	.dll however need to be placed in specific places. The easiest way to 
	make sure that the program will be able to use these files is to have 
	the .dll in the same folder as the compiled executable. You can also put 
	them in any folder that is listed in your Enviroment variable, but I 
	don't recommend that because it will be easier to find and remeber that 
	you need the .dlls if you just put them in the same folder as the 
	executable, which will proably be the same folder as your .bas file for 
	the main program.
	 

Tutorial in progress... 