User Input Functions (Graphics Library)

Procedures (from graphics library) for working with mice, gaming devices 
and keyboards.

Description
	These procedures provide access to external devices such as keyboards, 
	mice and gamepads.

#MOUSEJOYMouse and Joystick Input
	Procedures that provide state information of the mouse or joystick.
#KEYBOARDKeyboard Input
	Procedures that provide keyboard state information.

MOUSEJOYMouse and Joystick Input
	KeyPgGetmouseGetMouse
		Gets button and axis information for the mouse.
	KeyPgSetmouseSetMouse
		Sets position and visibility of the mouse cursor.
	KeyPgGetjoystickGetJoystick
		Gets button and axis information for gaming devices.
	KeyPgGetxpadGetxpad
		Gets Xbox-style controller state for gaming devices.
	KeyPgStickStick
		Gets axis position for gaming devices.
	KeyPgStrigStrig
		Gets button state for gaming devices.
KEYBOARDKeyboard Input
	KeyPgMultikeyMultiKey
		Gets key information for the keyboard.

