NOTE
Plays a named musical note.
Syntax
`
Note name, octave, duration
Note channel, name, octave, duration
`
Description
NOTE is for musical code where note names are clearer than raw frequencies. Instead of writing SOUND 440, you can write a note name and octave and let sfxlib calculate the pitch.
The name is a string such as "C" or "D#". The octave controls the register: higher octave values produce higher notes, and lower octave values produce lower notes. The duration controls how long the note plays.
The channel form sends the note to a specific sfxlib channel. The shorter form uses the current default channel.
Example
`
note "C", 4, 0.25
note 1, "D#", 5, 0.25
sleep 300, 1
`
Notes

- Use PLAY when you want to write a phrase as one music string instead of one NOTE command per note.

See also

- `Sound Library Reference`
- `Generated Sound Commands`