Generated Sound Commands
 
Overview of the generated-tone, PLAY-string, mix, waveform, envelope, and instrument commands.

Description

Generated sound commands synthesize audio directly through sfxlib. They are useful for simple tones, retro-style PLAY strings, game sound effects that do not need external files, and quick diagnostics that prove the sound path works.

Command pages

  • SOUND: generated tone.
  • TONE: channel-specific tone.
  • NOISE: generated noise.
  • NOTE: named musical note.
  • PLAY: BASIC PLAY strings.
  • TEMPO: PLAY tempo.
  • CHANNEL: default channel.
  • OCTAVE: default octave.
  • VOICE: default instrument.
  • VOL: compact master volume.
  • VOLUME: master or channel volume.
  • BALANCE: master stereo balance.
  • PAN: channel stereo pan.
  • WAVE: waveform definition.
  • ENVELOPE: ADSR envelope definition.
  • INSTRUMENT: instrument definition or assignment.


Example

tempo 140
octave 4
channel 0
volume 0.5
play "cdefgab"