{{fbdoc item="title" value="Generated Sound Commands"}}----
Overview of the generated-tone, PLAY-string, mix, waveform, envelope, and instrument commands.

{{fbdoc item="desc"}}
	Generated sound commands synthesize audio directly through sfxlib. They are useful for simple tones, retro-style PLAY strings, game sound effects that do not need external files, and quick diagnostics that prove the sound path works.

{{fbdoc item="section" value="Command pages"}}
	- ##[[KeyPgSound|SOUND]]##: generated tone.
	- ##[[KeyPgTone|TONE]]##: channel-specific tone.
	- ##[[KeyPgNoise|NOISE]]##: generated noise.
	- ##[[KeyPgNote|NOTE]]##: named musical note.
	- ##[[KeyPgPlay|PLAY]]##: BASIC PLAY strings.
	- ##[[KeyPgTempo|TEMPO]]##: PLAY tempo.
	- ##[[KeyPgChannel|CHANNEL]]##: default channel.
	- ##[[KeyPgOctave|OCTAVE]]##: default octave.
	- ##[[KeyPgVoice|VOICE]]##: default instrument.
	- ##[[KeyPgVol|VOL]]##: compact master volume.
	- ##[[KeyPgVolume|VOLUME]]##: master or channel volume.
	- ##[[KeyPgBalance|BALANCE]]##: master stereo balance.
	- ##[[KeyPgPan|PAN]]##: channel stereo pan.
	- ##[[KeyPgWave|WAVE]]##: waveform definition.
	- ##[[KeyPgEnvelope|ENVELOPE]]##: ADSR envelope definition.
	- ##[[KeyPgInstrument|INSTRUMENT]]##: instrument definition or assignment.

{{fbdoc item="ex"}}
%%(freebasic)
tempo 140
octave 4
channel 0
volume 0.5
play "cdefgab"
%%

{{fbdoc item="see"}}
	- ##[[CatPgSfx|Sound Library Reference]]##
	- ##[[KeyPgSfx|SFX]]##
	- ##[[KeyPgMusic|MUSIC]]##

{{fbdoc item="back" value="CatPgSfx|Sound Library Reference"}}
