/* console input helpers */

#include "../fb.h"
#include "fb_private_console.h"
#include <ctype.h>

#define KEY_BUFFER_LEN 512
static int key_buffer[KEY_BUFFER_LEN];
static size_t key_head = 0, key_tail = 0;
static INPUT_RECORD input_events[KEY_BUFFER_LEN];
static unsigned key_scratch_pad = 0;
static int key_buffer_changed = FALSE;
static int console_has_focus = TRUE;

typedef struct _FB_KEY_CODES {
    unsigned short value_normal;
    unsigned short value_shift;
    unsigned short value_ctrl;
    unsigned short value_alt;
} FB_KEY_CODES;

typedef struct _FB_KEY_LIST_ENTRY {
    unsigned short            scan_code;
    const FB_KEY_CODES        codes;
} FB_KEY_LIST_ENTRY;

static const FB_KEY_LIST_ENTRY fb_ext_key_entries[] = {
    { 0x001C, { 0x000D, 0x000D, 0x000A, 0xA600 } },
    { 0x0035, { 0x002F, 0x003F, 0x9500, 0xA400 } },
    { 0x0047, { 0x4700, 0x4700, 0x7700, 0x9700 } },
    { 0x0048, { 0x4800, 0x4800, 0x8D00, 0x9800 } },
    { 0x0049, { 0x4900, 0x4900, 0x8400, 0x9900 } },
    { 0x004B, { 0x4B00, 0x4B00, 0x7300, 0x9B00 } },
    { 0x004D, { 0x4D00, 0x4D00, 0x7400, 0x9D00 } },
    { 0x004F, { 0x4F00, 0x4F00, 0x7500, 0x9F00 } },
    { 0x0050, { 0x5000, 0x5000, 0x9100, 0xA000 } },
    { 0x0051, { 0x5100, 0x5100, 0x7600, 0xA100 } },
    { 0x0052, { 0x5200, 0x5200, 0x9200, 0xA200 } },
    { 0x0053, { 0x5300, 0x5300, 0x9300, 0xA300 } }
};

#define FB_KEY_LIST_SIZE (sizeof(fb_ext_key_entries)/sizeof(FB_KEY_LIST_ENTRY))

static const FB_KEY_CODES fb_asc_key_codes[] = {
    { 0x0000, 0x0000, 0x0000, 0x0000 },
    { 0x001B, 0x001B, 0x001B, 0x0100 },
    { 0x0031, 0x0021, 0x0000, 0x7800 },
    { 0x0032, 0x0040, 0x0300, 0x7900 },

    { 0x0033, 0x0023, 0x0000, 0x7A00 },
    { 0x0034, 0x0024, 0x0000, 0x7B00 },
    { 0x0035, 0x0025, 0x0000, 0x7C00 },
    { 0x0036, 0x005E, 0x001E, 0x7D00 },

    { 0x0037, 0x0026, 0x001F, 0x7E00 },
    { 0x0038, 0x002B, 0x0000, 0x7F00 },
    { 0x0039, 0x0028, 0x0000, 0x8000 },
    { 0x0030, 0x0029, 0x0000, 0x8100 },

    { 0x002D, 0x005F, 0x001F, 0x8200 },
    { 0x003D, 0x002B, 0x0000, 0x8300 },
    { 0x0008, 0x0008, 0x007F, 0xE000 },
    { 0x0009, 0x0F00, 0x9400, 0x0F00 },

    { 0x0071, 0x0051, 0x0011, 0x1000 }, /* 16 */
    { 0x0077, 0x0057, 0x0017, 0x1100 },
    { 0x0065, 0x0045, 0x0005, 0x1200 },
    { 0x0072, 0x0052, 0x0012, 0x1300 },

    { 0x0074, 0x0054, 0x0014, 0x1400 },
    { 0x0079, 0x0059, 0x0019, 0x1500 },
    { 0x0075, 0x0055, 0x0015, 0x1600 },
    { 0x0069, 0x0049, 0x0009, 0x1700 },

    { 0x006F, 0x004F, 0x000F, 0x1800 },
	{ 0x0070, 0x0050, 0x0010, 0x1900 },
	{ 0x005B, 0x007B, 0x001B, 0x1A00 },
	{ 0x005D, 0x007D, 0x001D, 0x1B00 },

    { 0x000D, 0x000D, 0x000A, 0x1C00 },
	{ 0x0000, 0x0000, 0x0000, 0x0000 },
	{ 0x0061, 0x0041, 0x0001, 0x1E00 },
	{ 0x0073, 0x0053, 0x0013, 0x1F00 },

    { 0x0064, 0x0044, 0x0004, 0x2000 }, /* 32 */
	{ 0x0066, 0x0046, 0x0006, 0x2100 },
	{ 0x0067, 0x0047, 0x0007, 0x2200 },
	{ 0x0068, 0x0048, 0x0008, 0x2300 },

    { 0x006A, 0x004A, 0x000A, 0x2400 },
	{ 0x006B, 0x004B, 0x000B, 0x2500 },
	{ 0x006C, 0x004C, 0x000C, 0x2600 },
	{ 0x003B, 0x003A, 0x0000, 0x2700 },

    { 0x0027, 0x0022, 0x0000, 0x2800 },
	{ 0x0060, 0x007E, 0x0000, 0x2900 },
	{ 0x0000, 0x0000, 0x0000, 0x0000 },
	{ 0x005C, 0x007C, 0x001C, 0x0000 },

    { 0x007A, 0x005A, 0x001A, 0x2C00 },
	{ 0x0078, 0x0058, 0x0018, 0x2D00 },
	{ 0x0063, 0x0043, 0x0003, 0x2E00 },
	{ 0x0076, 0x0056, 0x0016, 0x2F00 },

    { 0x0062, 0x0042, 0x0002, 0x3000 }, /* 48 */
	{ 0x006E, 0x004E, 0x000E, 0x3100 },
	{ 0x006D, 0x004D, 0x000D, 0x3200 },
	{ 0x002C, 0x003C, 0x0000, 0x3300 },

    { 0x002E, 0x003E, 0x0000, 0x3400 },
	{ 0x002F, 0x003F, 0x0000, 0x3500 },
	{ 0x0000, 0x0000, 0x0000, 0x0000 },
	{ 0x002A, 0x0000, 0x0072, 0x0000 },

    { 0x0000, 0x0000, 0x0000, 0x0000 },
	{ 0x0020, 0x0020, 0x0020, 0x0020 },
	{ 0x0000, 0x0000, 0x0000, 0x0000 },
	{ 0x3B00, 0x5400, 0x5E00, 0x6800 },

    { 0x3C00, 0x5500, 0x5F00, 0x6900 },
	{ 0x3D00, 0x5600, 0x6000, 0x6A00 },
	{ 0x3E00, 0x5700, 0x6100, 0x6B00 },
	{ 0x3F00, 0x5800, 0x6200, 0x6C00 },

    { 0x4000, 0x5900, 0x6300, 0x6D00 }, /* 64 */
	{ 0x4100, 0x5A00, 0x6400, 0x6E00 },
	{ 0x4200, 0x5B00, 0x6500, 0x6F00 },
	{ 0x4300, 0x5C00, 0x6600, 0x7000 },

    { 0x4400, 0x5D00, 0x6700, 0x7100 },
	{ 0x0000, 0x0000, 0x0000, 0x0000 },
	{ 0x0000, 0x0000, 0x0000, 0x0000 },
	{ 0x4700, 0x0037, 0x7700, 0x0000 },

    { 0x4800, 0x0038, 0x8D00, 0x0000 },
	{ 0x4900, 0x0039, 0x8400, 0x0000 },
	{ 0x0000, 0x002D, 0x0000, 0x0000 },
	{ 0x4B00, 0x0034, 0x7300, 0x0000 },

    { 0x4C00, 0x0035, 0x8F00, 0x4C00 },
	{ 0x4D00, 0x0036, 0x7400, 0x0000 },
	{ 0x0000, 0x002B, 0x0000, 0x0000 },
	{ 0x4F00, 0x0031, 0x7500, 0x0000 },

    { 0x5000, 0x0032, 0x9100, 0x0000 }, /* 80 */
	{ 0x5100, 0x0033, 0x7600, 0x0000 },
	{ 0x5200, 0x0030, 0x9200, 0x0000 },
	{ 0x5300, 0x002E, 0x9300, 0x0000 },

    { 0x0000, 0x0000, 0x0000, 0x0000 },
	{ 0x0000, 0x0000, 0x0000, 0x0000 },
	{ 0x0000, 0x0000, 0x0000, 0x0000 },
	{ 0x8500, 0x8700, 0x8900, 0x8B00 },

    { 0x8600, 0x8800, 0x8A00, 0x8C00 }
};

#define FB_KEY_CODES_SIZE (sizeof(fb_asc_key_codes)/sizeof(FB_KEY_CODES))

static void fb_hConsolePostKey( int key, const KEY_EVENT_RECORD *key_event )
{
    INPUT_RECORD *record;

    FB_LOCK();

    key_buffer[key_tail] = key;

    DBG_ASSERT( key_event!=NULL );

    record = input_events + key_tail;
    memcpy( &record->Event.KeyEvent,
            key_event,
            sizeof( KEY_EVENT_RECORD ) );
    record->EventType = KEY_EVENT;

	if (((key_tail + 1) & (KEY_BUFFER_LEN - 1)) == key_head)
		key_head = (key_head + 1) & (KEY_BUFFER_LEN - 1);
    key_tail = (key_tail + 1) & (KEY_BUFFER_LEN - 1);

    key_buffer_changed = TRUE;

    FB_UNLOCK();
}

int fb_hConsoleInputBufferChanged(void)
{
    int result;

    fb_ConsoleProcessEvents( );

    FB_LOCK();
    result = key_buffer_changed;
    key_buffer_changed = FALSE;
    FB_UNLOCK();

    return result;
}

static int fb_hConsoleGetKeyEx( int full, int allow_remove )
{
    int key = -1;

    fb_ConsoleProcessEvents( );

	FB_LOCK();

    if (key_head != key_tail) {
        int do_remove = allow_remove;
        key = key_buffer[key_head];
        if( key > 255 ) {
            if( !full ) {
                key_buffer[key_head] = (key >> 8);
                key = (unsigned) (unsigned char) FB_EXT_CHAR;
                do_remove = FALSE;
            }
        }
        if( do_remove ) {
            key_head = (key_head + 1) & (KEY_BUFFER_LEN - 1);
            /* Reset the status for "key buffer changed" when a key
             * was removed from the input queue. */
            fb_hConsoleInputBufferChanged();
        }
	}

	FB_UNLOCK();

	return key;
}

int fb_hConsoleGetKey(int full)
{
    return fb_hConsoleGetKeyEx( full, TRUE );
}

int fb_hConsolePeekKey(int full)
{
    return fb_hConsoleGetKeyEx( full, FALSE );
}

void fb_hConsolePutBackEvents( void )
{
    size_t key_idx;

    FB_LOCK();

    while( fb_ConsoleProcessEvents( ) )
        ;

    key_idx = key_head;
    while( key_idx != key_tail ) {
        DWORD dwEventsWritten = 0;
        size_t count = (key_idx > key_tail) ? (KEY_BUFFER_LEN - key_idx) : (key_tail - key_idx);

        WriteConsoleInput( __fb_in_handle,
                           input_events + key_idx,
                           count,
                           &dwEventsWritten );

        key_idx += count;
        if( key_idx==KEY_BUFFER_LEN )
            key_idx = 0;
    }

    FB_UNLOCK();
}

static void fb_hConsoleProcessKeyEvent( const KEY_EVENT_RECORD *event )
{
    int KeyCode;
    int ValidKeyStatus, ValidKeys, AddScratchPadKey = FALSE;
    if( event->bKeyDown ) {
        KeyCode =
            fb_hConsoleTranslateKey( event->uChar.AsciiChar,
                                     event->wVirtualScanCode,
                                     event->wVirtualKeyCode,
                                     event->dwControlKeyState,
                                     FALSE );
    } else {
        KeyCode = -1;
    }

    ValidKeyStatus =
        ((event->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED | SHIFT_PRESSED))==0)
        && ((event->dwControlKeyState & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED))!=0);
#if 0
    ValidKeys =
        (event->wVirtualScanCode >= 0x47 && event->wVirtualScanCode <= 0x49)
        || (event->wVirtualScanCode >= 0x4b && event->wVirtualScanCode <= 0x4d)
        || (event->wVirtualScanCode >= 0x4f && event->wVirtualScanCode <= 0x52);
#else
    ValidKeys =
        (event->wVirtualKeyCode >= VK_NUMPAD0
         && event->wVirtualKeyCode <= VK_NUMPAD9);
#endif

    if( ValidKeys && ValidKeyStatus ) {
        if( event->bKeyDown ) {
            int number;
#if 0
            if( event->wVirtualScanCode <= 0x49 ) {
                number = event->wVirtualScanCode - 0x40;
            } else if( event->wVirtualScanCode <= 0x4d ) {
                number = event->wVirtualScanCode - 0x47;
            } else if( event->wVirtualScanCode <= 0x51 ) {
                number = event->wVirtualScanCode - 0x4e;
            } else {
                number = 0;
            }
#else
            number = event->wVirtualKeyCode - VK_NUMPAD0;
#endif
            key_scratch_pad *= 10;
            key_scratch_pad += number;
        }
    } else if( KeyCode!=-1 ) {
        key_scratch_pad = 0;
    } else if( !ValidKeyStatus ) {
        AddScratchPadKey = key_scratch_pad!=0;
    }

#if 0
    printf("%04hx\n", event->wVirtualScanCode);
    printf("%04hx, %08x\n", event->wVirtualKeyCode, MapVirtualKey( event->wVirtualScanCode, 1));
    printf("%02x\n", (unsigned) (unsigned char) event->uChar.AsciiChar);
    printf("%08x, %d\n", key_scratch_pad, ValidKeyStatus);
#endif

    if( AddScratchPadKey ) {
        char chAsciiCode= (char) (key_scratch_pad & 0xFF);
        KEY_EVENT_RECORD rec;
        SHORT wVkCode = VkKeyScan(chAsciiCode);
        memset( &rec, 0, sizeof(KEY_EVENT_RECORD) );
        rec.uChar.AsciiChar = chAsciiCode;
        rec.wVirtualKeyCode = wVkCode & 0xFF;
        rec.dwControlKeyState |= (((wVkCode & 0x100)!=0) ? SHIFT_PRESSED : 0);
        rec.dwControlKeyState |= (((wVkCode & 0x200)!=0) ? LEFT_CTRL_PRESSED : 0);
        rec.dwControlKeyState |= (((wVkCode & 0x400)!=0) ? LEFT_ALT_PRESSED : 0);
        rec.wVirtualScanCode = MapVirtualKey( rec.wVirtualKeyCode, 0 );
        fb_hConsolePostKey( key_scratch_pad & 0xFF, &rec );
        key_scratch_pad = 0;
    }

    if( KeyCode!=-1 ) {
        fb_hConsolePostKey(KeyCode, event);
    }
}

static BOOL WINAPI fb_hConsoleHandlerRoutine( DWORD dwCtrlType )
{
    switch( dwCtrlType ) {
    case CTRL_CLOSE_EVENT:
    case CTRL_LOGOFF_EVENT:
    case CTRL_SHUTDOWN_EVENT:
        {
            KEY_EVENT_RECORD rec;
            memset( &rec, 0, sizeof(KEY_EVENT_RECORD) );
            rec.wVirtualKeyCode = VK_F4;
            rec.dwControlKeyState = LEFT_ALT_PRESSED;
            rec.wVirtualScanCode = MapVirtualKey( rec.wVirtualKeyCode, 0 );
            fb_hConsolePostKey( KEY_QUIT, &rec );
        }
        return TRUE;
    }
    return FALSE;
}

static int control_handler_inited = FALSE;

static void fb_hExitControlHandler( void )
{
    if( control_handler_inited ) {
        SetConsoleCtrlHandler( fb_hConsoleHandlerRoutine, FALSE );
    }
}

static void fb_hInitControlHandler( void )
{
    FB_LOCK();
    if( !control_handler_inited ) {
        control_handler_inited = TRUE;
        atexit( fb_hExitControlHandler );
        SetConsoleCtrlHandler( fb_hConsoleHandlerRoutine, TRUE );
    }
    FB_UNLOCK();
}

int fb_ConsoleHasFocus( void )
{
    return console_has_focus;
}

int fb_ConsoleProcessEvents( void )
{
    int got_event = FALSE;
    INPUT_RECORD ir;
    DWORD dwRead;

    fb_hInitControlHandler();

    do {
        if( !PeekConsoleInput( __fb_in_handle, &ir, 1, &dwRead ) )
            dwRead = 0;

        if( dwRead > 0 ) {
            ReadConsoleInput( __fb_in_handle, &ir, 1, &dwRead );

            FB_LOCK();

            switch ( ir.EventType ) {
            case KEY_EVENT:
                if( ir.Event.KeyEvent.bKeyDown && ir.Event.KeyEvent.wRepeatCount != 0 ) {
                    size_t i;
                    for (i = 0; i < ir.Event.KeyEvent.wRepeatCount; i++) {
                        fb_hConsoleProcessKeyEvent( &ir.Event.KeyEvent );
                    }
                } else if( !ir.Event.KeyEvent.bKeyDown ) {
                    fb_hConsoleProcessKeyEvent( &ir.Event.KeyEvent );
                }
                break;

            case MOUSE_EVENT:
                if( __fb_con.mouseEventHook != (fb_FnProcessMouseEvent) NULL ) {
                    __fb_con.mouseEventHook( &ir.Event.MouseEvent );
                    got_event = TRUE;
                }
                break;
            case FOCUS_EVENT:
                console_has_focus = ir.Event.FocusEvent.bSetFocus;
                break;
            }

            FB_UNLOCK();
        }

    } while( dwRead != 0 );

    return got_event;
}

/** Translates an ASCII character, Virtual scan code and Virtual key code to
 *  a single QB-compatible keyboard code.
 *
 * @returns -1 if key not translatable
 */
int fb_hConsoleTranslateKey
	(
		char AsciiChar,
		WORD wVsCode,
		WORD wVkCode,
		DWORD dwControlKeyState,
		int bEnhancedKeysOnly
	)
{
    int KeyCode = 0, AddKeyCode = FALSE;
    int is_ext_code = AsciiChar==0;

    /* Process ENHANCED_KEY's in a different way */
    if( (dwControlKeyState & ENHANCED_KEY)!=0 && is_ext_code) {
        size_t i;
        for( i=0; i!=FB_KEY_LIST_SIZE; ++i ) {
            const FB_KEY_LIST_ENTRY *entry =
                fb_ext_key_entries + i;
            if(entry->scan_code==wVsCode) {
                const FB_KEY_CODES *codes = &entry->codes;
                if( dwControlKeyState & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED) ) {
                    KeyCode = codes->value_alt;
                    AddKeyCode = KeyCode!=0;
                } else if( dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED) ) {
                    KeyCode = codes->value_ctrl;
                    AddKeyCode = KeyCode!=0;
                } else if( dwControlKeyState & SHIFT_PRESSED ) {
                    KeyCode = codes->value_shift;
                    AddKeyCode = KeyCode!=0;
                } else {
                    KeyCode = codes->value_normal;
                    AddKeyCode = TRUE;
                }
                break;
            }
        }
    } else {
        unsigned uiAsciiChar = (unsigned) (unsigned char) AsciiChar;
        unsigned uiNormalKey, uiNormalKeyOtherCase;
        /* Test if we must translate a "normal" key into an enhanced key */
        if( wVsCode < FB_KEY_CODES_SIZE ) {
            const FB_KEY_CODES *codes = fb_asc_key_codes + wVsCode;

            uiNormalKey = MapVirtualKey( wVkCode, 2 ) & 0xFFFF;
            if( isupper( (int) uiNormalKey ) ) {
                uiNormalKeyOtherCase = tolower( (int) uiNormalKey );
            } else if( islower( (int) uiNormalKey ) ) {
                uiNormalKeyOtherCase = toupper( (int) uiNormalKey );
            } else {
                uiNormalKeyOtherCase = uiNormalKey;
            }

            if( dwControlKeyState & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED) ) {
                KeyCode = codes->value_alt;
            } else if( dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED) ) {
                KeyCode = codes->value_ctrl;
            } else if( dwControlKeyState & SHIFT_PRESSED ) {
                KeyCode = codes->value_shift;
            } else {
                if( uiAsciiChar==0 ) {
                    KeyCode = codes->value_normal;
                } else {
                    KeyCode = uiNormalKey;
                }
            }
            /* Add the found key code only when the following conditions are
             * met:
             * 1. KeyCode must be > 255 (enhanced)
             * 2. The ASCII character provided must be different from the
             *    "normal" character - this test is required to allow
             *    AltGr+character combinations that are language-specific
             *    and therefore quite hard to detect ... */
            AddKeyCode = (KeyCode > 255)
                && ((uiAsciiChar==uiNormalKey) || (uiAsciiChar==uiNormalKeyOtherCase));
        }

        if( !AddKeyCode && !bEnhancedKeysOnly) {
            if( !is_ext_code ) {
                /* The key code is simply the returned ASCII character */
                KeyCode = uiAsciiChar;
                AddKeyCode = TRUE;
            }
        }
    }

    if( AddKeyCode ) {
        if( KeyCode > 255 )
            KeyCode = FB_MAKE_EXT_KEY((char) (KeyCode >> 8));
        return KeyCode;
    }
    return -1;
}
