#include <math.h>
#include <assert.h>

double fma(double x, double y, double z)
{
    assert(0); // Not implemented
    return 0.0;
}

float fmaf(float x, float y, float z)
{
    assert(0); // Not implemented
    return 0.0;
}

long double fmal(long double x, long double y, long double z)
{
    assert(0); // Not implemented
    return 0.0;
}
